Retro Recaps: Sport Goofy in Soccermania
Retro Recaps is where we will look back at old television episodes from the past, and analyze their story, content, and much more.
If you grew up in the 1980’s like I did, then you may recall Disney’s rise to providing after-school programming that seemingly started with the series Ducktales. Loosely based on Carl Barks’ comic series that made Scrooge a wealthy adventure-seeker (sometimes accompanied by Donald Duck and his nephews), the television series would spawn everything from video games to a feature-length film. But unknown to most people, Scrooge and the nephews shared in a ‘pre-adventure’ in Duckberg that was several years in the making due to the production stopping and starting up again.
Though our familiar cast of ducks figure into the main cast, the true herald of the show is Goofy (or ‘Sport Goofy,’ if we go by the title). Word was, this short only aired once on television, almost a year before Disney debuted the Ducktales TV series. So what did Goofy and Scrooge do in Duckburg before Launchpad McQuack and the others came out to play? Let’s find out:
After an updated opening reminiscent of the beginnings of the original Goofy short-subjects (this time with some action-packed music by composer John Debney), we find ourselves in Duckburg, where a (somewhat) familiar structure towers over much of the city: Scrooge’s money bin.
_____
Inside, we find Scrooge swimming around in his loot.
_____
Shortly after we meet Scrooge, we meet Huey, Dewey and Louie. When they ask Scrooge to help support the city’s sports program, he agrees, but balks when he finds out how. The boys request Scrooge purchase a trophy for the city’s soccer tournament. The one they want is only $1.49, but that’s enough to still make Scrooge sweat.
_____
Hoping to get out of the obligation, Scrooge goes swimming in his money, and comes across an old beat-up trophy, that he happily provides the boys.
_____
Needless to say, the three are upset at Scrooge’s miserly ‘donation,’ but their mood soon turns to shock when a dog claiming to be the curator for the Duckburg Museum of Antiquities sees the trophy, and confirms that it is in fact an ancient artifact worth over $1 million!
_____
The revelation soon makes the local newspaper, and Scrooge goes through the roof (literally in one scene) when he realizes he’s just given valuable property away! Shortly afterwards, he visits the boys with a huge new trophy, but they refuse Scrooge’s offer for a trade, claiming if he wants his million dollar trophy back, he’ll need to sponsor the winning team.
_____
Scrooge (grouchily) concedes defeat, and agrees to sponsor the boy’s team, as well as giving in to their request for a new soccer ball. Going to a local sporting goods store, they are serviced by Sport Goofy (why they don’t just call him Goofy is never explained). Scrooge and the boys watch as Goofy effortlessly stocks the shelves in less than a few seconds, and demonstrates some impressive soccer skills. Needless to say, Scrooge eagerly requests that Sport Goofy join the team.
_____
The boys then introduce Scrooge and Sport Goofy to the team that will become The McDuck Greenbacks. However, Scrooge’s mood turns from sure to shocked when he finds out that the group the boys have assembled are clueless regarding soccer. Even so, Sport Goofy eagerly agrees to coach them.
_____
Meanwhile, in a rougher side of Duckburg, we encounter The Beagle Boys. The lead Beagle Boy informs his brothers that they will be participating in the upcoming soccer tournament for the trophy.
Of course, the Beagle Boys know nothing about soccer, and resort to cheating. Naturally, since this is a cartoon, they manage to cheat their way to the finals against the McDuck Greenbacks.
_____
Eventually, Scrooge finds out the bookkeepers are placing 1,000,000:1 odds in the Beagle Boys’ favor of winning the game. Naturally, Scrooge knows the kind of scoundrels that the Beagles are, but Goofy seems oblivious to his tirade.
_____
Goofy tells the rest of the team to go home and rest, but after getting ready for bed, he finds he has some company.
_____
The next day, the city’s stadium is packed with citizens come to see the big game.
_____
Plus, where would we be without product placement?
_____
Scrooge soon after arrives in the locker room of the Greenbacks with some new jerseys, but loses his cool when he finds that Sport Goofy hasn’t shown up, and the Beagle Boys have left a note for the team.
Scrooge panics at first regarding what to do. He attempts to give the team a pep talk, but it comes off more like a demand that they win back his trophy. This leads to the team sadly trudging out onto the field, as the crowd reacts in shock when the announcer mentions that Sport Goofy has not appeared.
_____
Meanwhile, Sport Goofy is being held at the Beagle Boys’ hideout. Even though he’s tied up, he stays in high spirits as the game begins.
_____
As expected, the Beagles use all sorts of methods to cheat on the soccer field. Scrooge and the crowd watch as the Beagles use everything from an oil slick-
_____
– to bricking up their goal. The referee is blind to most of this, as his glasses keep getting knocked off.
_____
Back at the Beagles’ hideout, Sport Goofy gets ahold of a knife, and manages to cut his bonds and escape. After outrunning two of the Beagle Boys, he makes his way back to the stadium, surprising everyone when he leads the dejected Greenbacks back onto the field for the final game.
_____
The Greenback’s luck soon turns around, as Sport Goofy’s soccer prowess ends up tying the score.
_____
However, as the clock ticks down to the final seconds, the Beagle Boys gang up and tackle Goofy. This illegal move is the only one that the referee manages to catch, and Goofy is awarded a penalty kick.
_____
The Beagle Boys then attempt one last trick by rigging the soccer ball with explosives-
_____
-but the plan manages to backfire on them, and Goofy ends up making the winning kick!
_____
Scrooge eagerly gets his trophy back, and then publicly declares that he will donate it to the Duckberg Museum (on condition that his donation is tax-deductible!).
_____
The final shot shows the Greenbacks and Scrooge taking a team picture with Sport Goofy, who delivers a parting line: “If you play fair, and work together as a team, anyone can be number one!”
As the credits roll, we get a shot of the black-and-white team picture, along with a reprise of John Debney’s score.
_____
And that was Soccermania. The episode is definitely one of those anomalies in the history of Disney animation. When I first saw it, it was packaged along with numerous shorts from Goofy’s long and storied career of playing sports such as football, hockey, and skiing.
Even though it was released around the same year as Ducktales, the voicework in Soccermania is also quite jarring. One example is Scrooge McDuck, who is voiced this time (and only this time) by Will Ryan. In Mickey’s Christmas Carol (made in 1983), Alan Young voiced Scrooge, and after Soccermania, has been voicing the richest duck in the world ever since.
There is rumor that the creation of Soccermania was several years in development. At one point it was shelved, and then put back into production. It’s possible that the production and voice work of the short could have taken place prior to Mickey’s Christmas Carol, but not a whole lot of information exists on the production, let alone what the original incarnation was compared to the final product.
The depiction of The Beagle Boys (all voiced by Will Ryan) matches their comic incarnations, in that they are all the same body type, albeit each one is missing a separate numbered prison tag. This was supposedly their first animated television appearance.
There are a couple more visual items in the short that did catch my eye.
Word is that an early concept of Roger Rabbit shows up in the crowd scenes. Here’s a clip (you be the judge):
As a kid, I remember cracking up and loving the numerous manic expressions that were given to Scrooge. Scrooge did get manic in Ducktales, but many of the things he did failed to compare to a lot of the funny moments in Soccermania. Here’s my favorite example:
One of the storyboard artists on Soccermania was the late Joe Ranft, who later went on to work at Pixar. One gag he did in Toy Story 2,was showing the toys in a dream of Woody’s, playing cards. However, they are all playing cards with the Ace of Spades, which in some cultures, is considered ‘the death card.’ In Soccermania, the Beagle Boys are seen playing cards, hinting that maybe they should do something for Goofy ahead of the big game. As they laugh, they throw down their cards, revealing the following shot:
Ever since finding the ‘Ranft’ connection, I did wonder if this may have been his story handiwork as well. As a kid, I had no idea the significance of the cards, so this shot almost acts as something the adults watching the show could pick up on. That’s something that seems to be lacking in some shows today (subtle jokes to the adults, not ‘death cards,’ though I haven’t seen many of those pop up on television either).
Soccermania is one of those animated shorts that has stuck in the back of my head for many years. While the quality of the animation is not up to par as some of their later efforts, I felt it was worthy to be a contender here in my Retro Recaps section. If you have fond memories of this episode, or are part of the production crew who could shed a little light on the making of the episode, by all means, please leave a comment.
Retro Recaps: The Story of Anyburg USA
Retro Recaps is where we will look back at old television episodes from the past, and analyze their story, content, and much more.
Ever since the first previews rolled for PIXAR’s 2006 release Cars, there has been a great cry of foul regarding the company’s adventures making a world of living vehicles populating a landscape that looks largely comprised of human-built things.
What I find funny is that the film’s director, John Lasseter, borrowed his concept of window-eyed vehicles from several of the animated shorts made by the Walt Disney Company. Notable among them was Suzie, the Little Blue Coupe, a short that I loved for its vehicular depictions, so one can say I was instantly sold on John’s concept.
In the mid-50’s, the animation division of Disney was starting to wind down regarding short animation productions.Quality began to be scaled back from the previous decade, and quite a lot of the non-film animation output, was used towards educational purposes instead. One of these was 1957’s The Story of Anyburg, USA. It’s title is rather vague, notably in regards to the opening title card which shows a courtroom. So what’s the news out of Anyburg? Let’s find out.
__________
As our short opens, a narrator tells that our story is about to take place “within the borders of a great, enlightened, and civilized country.” We then see an overhead view of the United States, that quickly dissolves into one with white lines representing roadways, and numerous little rectangles representing vehicles. However, the movement of the vehicles is more chaotic than orderly.
We then find ourselves viewing the (now-small) town of Anyburg. I say town, because according to its local signage, its population has decreased from that of a small city (30,000), to a small town (500). The narrator then goes on to say that while ‘homicide on the highway’ was not that different from other places within the United States, the local citizens were getting fed up with their traffic situation. One example is seen below:
Eventually, the citizens of Anyburg decide to place the blame for these troubles upon the automobile, and a trial begins.
With a grumpy judge presiding over the trial, we are then introduced to an ‘angular’ prosecuting attorney (voiced by Hans Conried),
and a ‘well-rounded’ defense attorney (voiced by Bill Thompson).
The prosecuting attorney starts off the trial by bringing three automobiles to the stand. Unlike “Suzie the Little Blue Coupe,” the vehicles and humans can communicate with each other.
The first car on the stand is a green coupe, who is intimidated by the prosecutor. He is accused of speeding and crashing into a restaurant, before driving away from the scene. The car sheepishly confesses to this.
The next car is a red sports car, who is accused of ‘guzzling alcohol,’ and speeding. When questioned if the accusations are true, the sports car casually agrees.
The third car is an older vehicle, who’s ‘crime’ is being unsafe. With only one eye (or windshield) intact, a rattling frame, and non-safe tires, the prosecutor plays to the jury, claiming the vehicle is the kind “every safety test shuns!”
After each car is cross-examined by the prosecuting attorney, the defense attorney is given a chance to do so as well, but he busily scribbles away on some papers and replies, “no questions.”
The prosecutor then plays testimony from those in the automobile industry. They hear from vehicle builders, and persons working to increase safety in vehicles. However, they also say that though there is a great deal of investment to improve automobile safety, accident rates continue to rise.
Testimony is also given by a man who designs super-highways. He speak passionately of the hours of work put into his job, and the lane lines and safety signs added, but breaks down in tears, feeling that the automobiles have made a mess of his work. The prosecuting attorney also says that automobiles see these highways as playgrounds where they could disobey rules.
“There’s only one end to this tale of woe,” says the prosecuting attorney, gesturing wildly to the jury, “The automobile, has GOT to GO!!!”
With this line, the prosecutor rests his case, and gives the floor to the defense.
The defense attorney then pulls down a screen, and shows a speeding car. However, he then tells the viewer to take away the vehicle, and we are left with a speeding man.
As we watch, the speeding man attempts to race a train to a crossing, but he ends up being hit, sustaining heavy injuries, and ending up in a body cast.
The next thing we see, is a weaving, ‘drunk’ car. Like the last example, the car is removed, and we see its drunken passengers are responsible for its weaving motions. The defense attorney is heard to say that drinking-and-driving is wrong, and to prove this, we then see the men and the vehicle crash into a telephone pole.
The next section is quite interesting. We see a police line-up and three people standing before it. The defense attorney claims that they are all ‘ordinary citizens.’
However, the defense attorney tells how each of these innocent people can be dangerous. Each of them has been found guilty of such crimes as reckless driving, hit-and-run, and speeding. In a Jekyl-and-Hyde type transformation, we see each of them go from an ordinary citizen, into a crazed lunatic. One example is a woman who was charged with hit-and-run. Below, you can see the before-and-after results:
“I think we all know who the criminal in this case really is,” the defense attorney says as the lights in the courtroom come up, “”It’s you. And you. And it’s me too!”
It is then that the attorney realizes, that everyone in the courtroom has left! However, there are three notes left in crucial areas. In the jury box hangs a paper that says “Not Guilty.” On the judge’s bench, rests a paper that says “Case Dismissed.” Even the prosecuting attorney was kind enough to leave a paper behind saying, “You win!”
The attorney and the cars celebrate their win, and the end results cause many people to look in the mirror for whom to blame.
The narrator returns, saying that the end results of the trial seemed to work, as common courtesy on the highway seemed to return. We see the defense attorney stopping at a cross-walk to let a woman and several children pass. What’s interesting to note is his automobile, which has eyes in its headlights, not its windshield.
We then get another view of Anyburg, with cars yielding the right-of-way, and the world seeming to have learned its lesson.
But, as can be expected with human beings, the peace and tranquility is fleeting, and within a matter of seconds on-screen, traffic patterns return to the following:
“Well, it was a nice try,” says the narrator, as we return to an overhead map of the United States, and its ‘highways of death’. “And where there’s light, there’s hope…let’s hope.”
__________
And that was The Story of Anyburg, USA. From the information above, it doesn’t sound quite as happy-go-lucky as a Mickey Mouse cartoon, but I love it for the fact that it shows often how frivolous some lawsuits and court cases can be. And of course nowadays, we see plenty of idiotic trials brought to life that we often say, “if you just did this or that, you wouldn’t need to have a trial!”
The story of Anyburg was written by Disney Studios veteran, Dick Huemer. Working with the studio for over 30 years into the 1960’s, he worked everywhere from short cartoons, to the studio’s animated features like Dumbo and Alice in Wonderland. Huemer’s hand was in several other educational shorts from the studio in the 1950’s. These included the shorts on music titled Melody, and Toot, Whistle, Plunk, and Boom.
The short’s director was Clyde Geronimi, also a seasoned veteran of the studio. Though starting off as an animator, Clyde eventually spent over 20 years directing shorts and films for The Walt Disney Studios. Also of note, was that he was the director for Suzie the Little Blue Coupe.
Of course, automobiles would continue to figure into many of the studio’s productions, and I often loved watching them. From Mr Toad and his mad obsession with motorcars, to Goofy in 1950’s Motor Mania. Motor Mania could almost be seen as a precursor for Anyburg, as it also deals with courtesy and reckless driving. And in 1965, Goofy would also star in two driving education shorts, titled Freewayphobia, and Freeway Troubles.
The Story of Anyburg USA was only released once on DVD, in the now-defunct Walt Disney Treasures set titled, Disney Rarities. The set includes shorts from 40 years of the studio’s libraries, and is pretty easy to find on the secondary market.