Nine years ago, PIXAR Animation Studios seemed to have wrapped up the adventures of Woody, Buzz, and their toy pals in a nice, emotionally-charged little package…or so we thought.
Toy Story 4 catches up with Woody (Tom Hanks) and the gang shortly after the events of the last film. While Woody struggles to help his new owner Bonnie (Madeleine McGraw), things get weird when a craft project Bonnie dubs Forky (Tony Hale), suddenly comes to life!
It is during a road trip that the manic creation wanders off, leaving Woody to try and return the new “toy” back to it’s owner. During the journey, they encounter some new toys…and a familiar face or two.
In watching the Toy Story films over the years, it has felt like their plots mirror human life, but in “toy terms.” If the last film was about Woody learning to let go of his owner Andy, then this film is him dealing with his retirement years. In that sense, Woody’s part in the storyline will probably go over the heads of the younger crowd, but for those getting on in years, they will probably see something of themselves in the cowboy doll’s struggles.
Compared to it’s predecessors, this film definitely feels like it’s trying to pay homage to it’s past stories, but also trying to embrace these characters with new eyes. Much of the original crew that created the first film have moved on, making this an effort largely created by a newer generation.
For a portion of the film, the character of Forky becomes our Buzz Lightyear: a toy that can’t quite accept what it is, and thinks it is something else entirely. I had hoped there would be a bit more interaction between Woody and Forky, but while Forky’s antics are quite entertaining, he soon seems to become little more than our macguffin for the story.
For those expecting to see some of their favorite toys in action, most of them are shuffled to the sidelines. Even Buzz feels quite under-utilized here. At one point, the story “equips” him with a running gag, but it quickly peters out after the first few uses.
In this film, our attention is given over to a number of “new toys.” From an antique doll named Gabby Gabby (Christina Hendricks) to a pair of carnival toys named Bunny (Jordan Peele) and Ducky (Keegan-Michael Key), the film gives these characters (and several others) a chance to shine.
One thing the film’s advertising has not shied away from, is publicizing the return of a character that was sorely missed from the last film: Bo Peep (played once again by Annie Potts). Her appearance here may be one of the most radical re-imaginings for a character PIXAR has done, as the once soft-spoken porcelain doll, has become quite independent in her time away from the others. One of Woody’s greatest fears is to be a lost toy, but Bo seems to prove that one may not always need a kid to survive in the world.
For most film series, the fourth film is usually the one that ends up crashing-and-burning, leaving people wishing the filmmakers had walked away a long time ago. While Toy Story 4 doesn’t quite top the toys’ last adventure in my book, it proves that PIXAR is still a major talent to be reckoned with.
I will confess that a whirlwind of emotions passed across my face through the course of the film, and while I was rarely ever bored, the flow of the film felt uneven at times. Still, when Toy Story 4 slowed down and took its time, that was where some of it’s most beautiful work “burned brightest,” and showed the company’s next generation of filmmakers may be quite capable of carrying the studios legacy to infinity, and beyond.
Final Grade: B+
Well…here we are. After four seasons and over 76 episodes, it all comes down to this.
With no way to fully take down the Solarian warriors under Mina Loveberry’s control, Star proposes a radical solution: destroy the magic power that controls them. Star reasons that if she can destroy the Realm of Magic, it will undo the spell her mother (Moon Butterfly) used to help Mina bring the warriors to life.
However, such a decision comes with a heavy price: not only will Star and others who wield the magic lose their powers, but the dimensional portals the magic controls, will be closed forever, shutting off all access to the majority of Star’s inter-dimensional friends…including Marco Diaz.
I don’t think any of us thought that when we first saw Star Comes to Earth four years ago, one of the biggest selling-points of the series would end up being the thing that had to be destroyed. At times, Cleaved almost feels on par with season 3’s episode Toffee, given that we’re dealing with the destruction of magic, but in a slightly different context.
While Eclipsa and Moon have parts to play in this story, Star and Marco are front-and-center for the majority of it. We do get to find out what happened to Tom from several episodes ago, though it feels like one of the weaker revelations in this story (almost like the writers needed to get themselves out of a corner, and keep him in the story somehow).
We also get some fan-related callbacks, as well as some unexpected revelations before the end of the episode, including just what “the whispering spell” incantation is (though it’s true purpose still is unrevealed).
For me, these 22-minute episodes have often been a way for the series to give us more emotional stories, and there is plenty of emotion to be had here (with one moment regarding Moon really getting me ‘right in the feels’). However, I also had to focus my attention on this episode’s story as a whole…and in that sense, Cleaved comes across as a good-but-not-great final effort for Star vs the Forces of Evil.
Maybe if the large, final storyline of the series had been packaged as a 2-hour movie, it might have felt more satisfying. Given what we’re dealing with in the 22-minute time-frame here, things feel a tad uneven, like there’s a rushed attempt to tie up a few loose ends before we get drawn into the final conclusion.
Speaking of conclusions, I had some ideas just where the story could end, and I was surprised to find I was…maybe, 35% on-the-nose? The other 65% was definitely something I couldn’t have foreseen, but I do feel that some of the stories following the season 4 Coronation episode, were hinting at what the conclusion would be.
In the end, it’s interesting to think how far Star Butterfly has come as a character after 77 episodes. From a hyperactive girl creating flaming rainbows, to a young woman who is willing to make a major sacrifice if it will help others, it has been quite a journey.
This wasn’t the ending I would have envisioned, but from an emotional and dramatic storypoint, Cleaved manages to do a decent job. It didn’t feel quite as satisfying an ending episode as Toffee from last season (or the conclusion to another great Disney animated series: Gravity Falls), but I doubt there will be many upset with how it all turned out.
Final Grade: B+
When I first started watching Star vs the Forces of Evil over 4 years ago, I noticed a lack of people writing reviews after the first few episodes. That led me to start filling the hole I found online with these reviews of my own. Out of a number of things I’ve written about on this blog, this series is the only one I’ve reviewed from (near) it’s start, all the way to the end.
While Star has not had enough outstanding material to put it up with some of the best animated series I’ve seen, it’s weirdness and acknowledgments of “magical girl” anime, were what kept me watching, and to see what Daron Nefcy could bring to an American-made magical-girl series.
One of my biggest disappointments, was while Star did garner it’s own rampant fanbase online, it seemed that many did not share in a lot of the show’s mysteries that intrigued me. There were not hundreds of people trying to decipher the Mewni alphabet we saw, wonder about the backstory of obscure characters, or try to draw conclusions around the dozens of things we saw that were never given answers to. While the Gravity Falls fandom would have been analyzing everything being thrown at them, the majority of the fandom for Star, seemed more hung up on which of the fanships being shouted about online, was “the one, true faith.”
While I am sad I didn’t really find an all-inclusive community to discuss the show with during it’s run, I was happy that I did have the chance to meet some of the cast and crew.
Along with getting the chance to speak with Daron Nefcy and Dominic Bisignino at The D23 Expo a few years ago, a highlight was running into Adam McArthur outside the convention hall, and getting a one-on-one meeting with him (plus, Marco gave me a Birthday shout-out in one of the show’s livestreams a few years ago too!).
A lot of younger fans have expanded on the series in numerous ways, with all manner of fanart and comics that have shown up online. As for me, I took the ticket and rode the ride as far as the tracks would take me when it came to the series (and the un-finished Joe Books comic series and the two Disney book publications tied into it). Much like how the series Urusei Yatsura and Ranma 1/2 I read in my teens/twenties ended, Star vs the Forces of Evil’s final episode assures us that the adventures will continue, but for us in the visual realms of animation, it seems that the portal has officially closed.
This may not be the end of Star articles for me, as I may do a few more introspection articles on the series, or another Top 10 episode list. For now however, it’s time to wrap up this last episode review for Star vs the Forces of Evil.
Good night, and good luck.
Episode Review: Star vs the Forces of Evil (Season 4, Episode 9) – Princess Quasar Caterpillar and the Magic Bell / Ghost of Butterfly Castle
After a 22-minute storyline messing with it’s incessant fan-shippers, Star vs the Forces of Evil returns to it’s regular two-segment format.
What is most notable about this episode, is that it’s segments push Star and her friends to the side, and focus on a few characters we haven’t seen in awhile.
After failing to claim another magical artifact, Ludo doesn’t know what to do with himself. However, his younger brother Dennis attempts to help him…by dredging up things from Ludo’s sordid past.
The title for the episode is a little misleading, as it starts out with a very interesting alternate-dimension version of the Bon-Bon the Birthday Clown episode…for a few minutes, anyway (there’s even a tiny reference to the segment Ludo in the Wild).
The main focus of the segment is Dennis trying to break his brother out of his funk…though I do question Dennis’ methods in dragging Ludo back into his ‘old ways’ as a source of helping him move on. This doesn’t feel so much like Dennis trying to help Ludo, as it is “enabling” him. We even get to see the return of some of Ludo’s monster henchmen (some of whom I thought had been destroyed in the Season 1 finale!).
Where the story did get surprising, is when something happens that really shows just how much Ludo cares for Dennis. We haven’t really seen anything this strong from Ludo before regarding his family, and it ends up being the saving grace that lifted up the story in my eyes.
Final Grade: B-
Moon Butterfly and her husband River have welcomed a number of the mewman population to live near their new home, but Moon grows annoyed when they can’t seem to agree on basic things.
Going back to the ruins of Butterfly Castle to find something that might help, she comes across some unexpected surprises.
This is Moon’s story, and we actually get some wonderful mood-filled moments, as she explores the castle. It’s like she is combing through the ruins of her previous life, and trying to figure out what she should do next. It’s a subtle “crossroads” segment, but what she decides to do going forward, will make one wonder if she will stick to her convictions.
Much like Moon’s previous appearance, the writers attempt to mine comedy out of the helplessness of the population, but it still doesn’t feel humorous to me.
An unexpected appearance is also made by Mina Loveberry. Mina’s appearances in the past felt as irritating as most of Ponyhead’s, but this may be one of the few times where a segment actually has her stop being over-the-top long enough be intriguing…and make us realize that she may now be one of the most dangerous beings on Mewni. This was most interesting in how we saw a revelation tying into a segment a few episodes ago.
There are areas of the segment that also tie into some Star-related books from Disney Press, and I could just imagine the surprise on some of the fan’s faces, as they hear some of Mewni’s history being discussed in this story.
Final Grade: B-
This episode seems to show that Ludo can’t quite escape his past, while Moon attempts to move on from hers. Both stories also make us wonder if this is the last we’ve seen of the two (most notably Ludo).
In the next episode, we get to see some of the popular Mewnian sport Cornball in the episode of the same name. Glossaryck also attempts to teach Meteora a thing-or-two, in Meteora’s Lesson. See you back here soon for the next review.
While the last episode of Star vs the Forces of Evil focused once again on Eclipsa and her trying to win over those around her, the seventh episode features some more intimate stories. We get a return to a previous locale, and the chance to explore a new one!
The inter-dimensional store called Quest Buy is going out-of-business, and Star, Marco, and Janna go to see what they can find. Their journey takes them to the Quest Buy stock room, and into an area that holds great danger for impressionable young people such as themselves.
With it’s massive size, I often felt that Quest Buy could hold plenty of potential to be a place where big adventures could be had. As it stands now, it sadly seems my imagination went beyond most of what the show’s writers imagined for the place.
This is more of a “wacky adventure” storyline, especially with Janna along for the ride (though just how she is able to get to Mewni, we still have no clue!). She ends up being the kooky element added to much of the interactions, and this story seems to confirm she has an uncomfortable obsession with Marco (though if we’ll ever know why or how she developed this, is most likely never going to be answered).
This was an okay storyline, and I am finding these little diversions from the Queen Eclipsa storyline to be rather intriguing, as we get to see our characters just be themselves for most of the time. Plus, this feels like one of the few stories so far, where Marco can be a bit off-the-wall.
Final Grade: B-
Marco decides to visit Kelly, and finds her home-world to be a dimension composed of hair-based creatures and environments. Seeing her feeling depressed, Marco decides to help cheer her up, and they go off on a journey to return a library book.
When she was first introduced in Season 2, Kelly seemed little more than a side-character, but as the seasons have gone onward, she seems to have become a favorite of the writing staff. We also see she’s not far from her ex-boyfriend Tad, who still seems unable to cut ties after finding a new calling in life. However, I find this minor story-point to be something that may ring true to the older viewers. It also ties into Marco wrestling with his own feelings in regards to Star.
Marco ends up being our guide to this world, and we get to experience it through his eyes. The Woolettes are a hairy-yet-violent people, and it ties a little into why Kelly has a huge sword she carries around. The episode reminds me a little of Marco and Kelly’s interactions in the Lava Lake Beach story from last season. It almost seemed like the two were an on-again/off-again couple, but the show just didn’t go anywhere with it.
We have seen Marco and Kelly work well together in some storylines, and this one was an entertaining one, that makes me eager to see if we’ll get some more good stories with them before the end of the season.
Final Grade: B
While I didn’t get the epic Quest Buy adventure I had hoped for in Out of Business, I was very surprised with the characterization and direction the storytelling took in the Kelly’s World segment. Much like how Ransomgram showed us a new environment and it’s world, the world of the Wooletts proved to be an intriguing new world to explore (if briefly).
The next episode gives us a full 22-minute story titled, Curse of the Blood Moon. The fandom has been going on-and-on(-and-on!) for 2 seasons about how the Blood Moon has made their “Starco” fanshippings a sure thing…but is it really true? See you back here soon for the next review.
As he worked on editing his Star Wars prequels, George Lucas soon had to make some storytelling choices. Ultimately, he felt the main focuses for his new trilogy, were the rise of the Empire, and Anakin Skywalker’s fall from grace.
This would lead to drastic scene cuts for one particular character: Padmé Amidala. Gone was the chance to learn more about the former Queen of Naboo, as she became little more than Anakin’s love-interest in Episode II, and a fretting mother-to-be in Episode III.
There were many like myself that wondered about her political backstory, and one of them was author E.K. Johnston. Having already written a story about Star Wars character Ahsoka Tano, Johnston was excited to go back in time, and reveal more about one of her favorite characters.
Following her final term as Queen of Naboo, Padmé Amidala is unsure of what she should do next. Upon meeting the newly-elected Queen, she is surprised when the new ruler wishes her to represent their planet in the Galactic Senate.
Padmé accepts, and soon finds herself in the capital city of Coruscant. With a new chapter starting in her life, she attempts to find her way in a new political arena, far outside the scope of her home world.
For much of the story, Amidala is far removed from the main players of the prequel trilogy. While there are some minor asides to R2-D2 and Supreme Chancellor Palpatine, she is usually surrounded by several handmaidens, and some Naboo security forces. It is with the former, that Johnston is most concerned with for supporting characters.
The attempts to give little bits of backstory to almost every handmaiden during the first chapters of the book does become a bit much, and it almost feels like Johnston begins to get a little lost in trying to keep some of them relevant to Padmé’s life. Even a chapter that chronicles part of a mission that her most loyal handmaiden named Sabé undertakes, feels like it could have been jettisoned, and simply replaced with her reporting to Padmé instead.
The main focus of the story regarding Padmé, is her attempting to understand how she can fit into the Senate. Who can she trust? How transparent can she be regarding her actions? And probably most important: does she make decisions for just the good of her home world…or does she have to think moreso of other planets and systems with her senatorial powers?
Much like how some saw parallels to certain real-world events during the prequel film’s releases, some may be a bit surprised at how Johnston writes about Padme’s treatment via holonet newsfeeds. Back in 1999, there were some who mocked Lucas’ idea that a teenager could rule an entire planet when Episode I was released. Johnston channels that mockery into the story, as Padmé tries to prove her worth amid reports that someone like her does not belong in the political arena.
It is also in regards to Padmé’s adventures within the Senate, that I found the story to be lacking. I know politics isn’t necessarily exciting for some, but I felt Johnston could have delved deeper into Padmé’s character, by seeing how she would handle a number of different issues brought before the Senate. As it stands, we only see her tackle a small handful.
There are also a number of references that have been inserted for many different Star Wars fans to pick up on. While I was familiar with names like Bail Organa and Mon Mothma, some such as Rush Clovis and Mina Bonteri, will probably excite anyone who has watched the Clone Wars television series. We also get a return to some familiar locations, including one I definitely did not expect to visit.
I’ve only read a few books in relation to the Star Wars series over the years, but I was curious as to what Queen’s Shadow could give us regarding Padmé.
E.K. Johnston shows a definite love for her source material, but it feels like she struggles to maintain focus. When the story zeroes in on Padmé herself, that was when I found myself turning pages to find out more. It was half-way through the book that I started to really get pulled in, and it made me a little sad that it took so long for the story to grab my attention.
This isn’t to say I felt Johnston should have jettisoned the handmaidens. Given her wish to hand over some extra character development to them, maybe she could have focused on a collection of short stories regarding the numerous young women who served alongside Padmé during her life.
In conclusion, Queen’s Shadow tells a decent story, but it could have been so much better.
When it came to films released in the early 1990’s from Walt Disney Pictures, the studio really seemed to look at their 1992 feature film Aladdin as a major cash-cow.
Following it’s release in the winter of 1992, the film became the first animated feature to gross over $200 million at the domestic box-office (largely buoyed on by Robin Williams’ supporting role as the Genie of the lamp).
The studio had had some success expanding on The Little Mermaid in television form (albeit set before the events of the film), and seemed to think they could have similar luck with Aladdin. And so, in the fall of 1994, the film’s characters found themselves appearing in the company’s new television series!
New locales were introduced, as well as a host of new characters. In terms of villains for the series, most seemed pretty set in their ways, except one: a young woman named Sadira.
Much like Aladdin’s introduction in the 1992 film, the character of Sadira is first seen evading Razoul and the Palace Guards in her introductory episode, Strike up the Sand.
Seeing her leaping and jumping to evade the guards, Aladdin sees a kindred spirit in the girl, and steps forward to cover for her. Unluckily for Al, his kindness and good looks instantly cause Sadira to develop a crush on him. However, she is soon saddened to hear that she has just been saved by Princess Jasmine’s future husband.
Sometime later, Sadira accidentally stumbles onto a hidden chamber under the city. The abandoned locale turns out to be the inner sanctum, of the long-forgotten Witches of the Sand. After going through a number of magic scrolls in the sanctum, Sadira soon gets to work learning the ancient magic, and thinks it can get her what she desires most.
Using a magical amulet, she conjures up a sand creature and commands it to bring Jasmine to her. it is notable that the sand creature tells Sadira that he could easily ‘smash’ Jasmine (destroying things brings him much joy!), but Sadira refuses to allow this, showing she is not as vengeful as her creation.
We soon see Sadira hasn’t fully thought through her magical actions. Once she has Jasmine kidnapped, Aladdin and the others show up, and the sand creature wants to smash them as well. Sadira isn’t sure what to do, leading to the creature getting angry at her indecisiveness, and taking the amulet away from her. Without Sadira’s control, it sets out to finish them all off.
Needless to say, Sadira feels remorse for getting everyone caught up in this mess, but Aladdin helps them formulate a plan to get back the amulet. Once it is destroyed and the sand creature disintegrates, Sadira apologizes for her actions.
Aladdin claims that while he likes her, his real love is for Jasmine. Jasmine even shows a willingness to forgive Sadira, and invites her to come to the Palace. However, the young woman declines, claiming she wants some time to be alone.
After they leave, she looks through some more sand-magic scrolls, and finds one about ‘shifting the sands of time,’ proving that she still harbors thoughts to try and snare Aladdin.
Shortly after her introductory episode, Sadira attempted to get Aladdin again…this time, with a more intriguing sand spell.
In the episode Sandswitch, she uses a special “memory sand,” allowing her to switch places with Jasmine, making everyone believe Sadira to be the Princess of Agrabah, and Jasmine a lowly ‘street rat.’ However, the spell only works on Genie and the humans of the city, leaving Iago, Abu, and Rajah as the only ones who realize what’s happened.
It is notable that even though she is again trying to fulfill her own wants and desires, Sadira continues to not be totally vindictive towards others. When she realizes Rajah did not fall under the sand spell, she decides to use some magic on him, but apologizes for what she is trying to do. Fortunately for Jasmine’s pet tiger, Abu and Iago help him to escape.
There’s even a little ‘continuity payback’ Sadira gets, when it comes to the head of the Royal Guards, named Razoul. In Strike up the Sand, Razoul was leading the guards in trying to capture her. Here, he is made to bow and give in to her demands. They also make a joke about his name, as Sadira keeps confusing it with other things that sound familiar to it.
In the end, Aladdin and Jasmine’s love is strong enough to break Sadira’s spell. However, even though she’d been thwarted a second time, she wasn’t ready to give up just yet.
Sadira next appeared in the episode, Dune Quixote.
Running into Aladdin in the marketplace again, she invites him back to her place for some pomegranate juice. Aladdin tries to politely decline, but when Sadira claims that Jasmine “has him on a short leash,” Aladdin won’t let this slap against his masculinity stand!
Once at her place, Sadira quickly puts Aladdin under a sand-spell, wherein she makes him believe he is a Dragon Slayer, who must ride forth to vanquish a dragon, rescue his beloved Princess, and give her a kiss.
However, before Sadira can finish her spell (with her as the beautiful princess in the story), Jasmine and the others show up to stop her. Despite Genie’s protests, Jasmine has him use his ‘genie-magic’ to stop Sadira’s ‘sand-magic.’ This altercation messes up the spell, leaving Abu trapped as a monkey-type horse, and Aladdin still believing he has to slay a dragon.
Sadira claims that because of the spell, the final parts of the story have to play out, which means Aladdin has to slay a dragon and kiss her. Jasmine doesn’t believe her, but thanks to his magical knowledge, Genie confirms that Sadira is correct.
As the story goes on, we see Sadira and Jasmine put aside their animosity towards each other, and try to get Aladdin and Abu back to normal. With Genie’s help, they manage to whip up a false dragon, and upon ‘defeating it,’ Aladdin kisses Sadira (much to Jasmine’s ire).
Once everything is fixed, Sadira apologizes to Jasmine for how she has acted, and it seems she is willing to give up on her obsession over Aladdin.
The episode ends with the two girls going off to peruse the marketplace, leaving Aladdin confused as to why he kissed Sadira (with Iago eager to spill the beans!).
Now that it seemed that Sadira had given up her obsession with Aladdin, the show’s main cast (almost) seemed willing to hang out with her.
This is revealed in the episode, Witch Way Did She Go. However, while Jasmine seems to believe Sadira has changed, Iago and Aladdin still have some doubts about her. Things don’t get better when Sadira serves her friends some soup, and her sub-par cooking skills accidentally turn Iago into an hourglass.
The spell eventually wears off, but the group grows more suspicious when a large sand snake menaces Iago and Abu!
Sadira is immediately the prime suspect, but Jasmine rushes to her defense. Unfortunately, her attempts to explain why the others suspect Sadira, ends up sounding like she’s accusing Sadira.
Angered at being accused, Sadira storms out of the palace and returns to her sanctum, only to find three ancient sand witches there (the ones who conjured the snake). The trio (Shakata, Razili, and Farida) have returned to their former home from The Realm of Mists, and are intent on taking control of Agrabah, and the Seven Deserts!
They attempt to get her to help them, but Sadira rushes back to the palace, to warn the others. Unfortunately, she overhears them once again claiming she’s bad, and returns to the witches, seemingly willing to help them take over the kingdom.
The others return to Sadira’s place (intending to apologize), but find the witches at work! Surprisingly, Sadira stops them from attacking the trio. After a scuffle that almost stops the witches, Sadira recommends that Aladdin and his friends be banished to the Realm of Mists.
The three witches open a portal to the ancient realm, but Sadira attempts to double-cross them! Razili and Farida end up being shoved in easily, but Shakata grabs hold of Sadira, attempting to drag her down with them!
Aladdin and the others rush to her aid, but Sadira falls into the mists below, and the pit disappears!
Everyone feels remorse for ever doubting Sadira…but a few moments later, she manages to escape, sealing off the witches for good! The others quickly embrace her, and it seems all traces of doubt about her character are gone.
After Witch Way Did She Go, Sadira never appeared again on the series. However, like many characters in the show, she was given a small ‘curtain call’ appearance in 1996’s direct-to-video film, Aladdin and the King of Thieves.
During the scene where Aladdin and Jasmine walk past a number of guests, one can see Sadira dressed in pink (see screenshot above).
While her character was not as memorable as the show’s more villainous characters like Mozenrath or Mirage, Sadira was definitely noticeable for being a very “gray-area” character.
Most of the time, she did things out of selfish desire, but it was interesting to see that she still held some moral principles. A good example is that she could have had Jasmine offed in one episode, but she was never that vindictive.
My guess is that after four episodes, the showrunners felt there was little more they could do with her, story-wise. It did feel like three episodes was enough for them to play out the “magical stalker” characterization (I’ve seen some anime series that would gladly stretch that type of character arc out over multiple seasons).
Over the years, I have questioned the scene where she falls into the Realm of Mists, wondering if they had originally meant for her to “disappear” from the series forever in this manner. It would have been a very dramatic end, given the others realizing how wrong they were to judge her as they did. Plus, in several episodes, the showrunners actually did have a few characters die!
Sadira’s storylines also expanded on the series’ ‘lore,’ by introducing ‘sand-magic.’ What Genie can do was soon classified as ‘genie-magic,’ and it was soon established that to mix the two magic-types, was very dangerous (as demonstrated in Dune Quixote).
Unlike Linda Larkin’s more ‘regal’ vocal tones as Jasmine, Sadira’s voice had a more bubbly, all-American girl vibe, courtesy of actress Kellie Martin (see right).
Most probably know Martin’s voice work from A Goofy Movie, where she voiced Max’s crush, Roxanne. She brings a bit of that tone to Sadira, but she gets to play a wider range of emotions as Sadira.
Of course, Sadira wasn’t the first reluctant villain the studio created. There was also the character of Bushroot in the Darkwing Duck TV series. After being turned into a plant-duck hybrid, Bushroot would sometimes be involved in evil schemes, but most of the time, he just wanted a friend, or to be accepted.
By the end of Aladdin, it seemed being accepted was all Sadira wanted as well. It is a shame that they never found a way to bring her back and assist the group with her sand-magic on another adventure.
While I am a huge fan of behind-the-scenes material and making-of books, I’m also a big fan of things that are meant to be materials from a series or show (that is, if the items are done right).
With the television series Star vs the Forces of Evil, creator Daron Nefcy and some of her associates, first attempted to give their fans a “tangible” item the year 2017, with Star and Marco’s Guide to Mastering All Dimensions. The book provided some insights by Princess Star Butterfly and her friends, along with some tidbits regarding Star’s Magic Book of Spells.
Introduced in the show’s first season, the book of spells has been handed down through generations of Mewni Princesses and Queens. It was a place where they could put down some of their own thoughts, and provide information about new magic spells they had come up with.
Also contained within the book, is a little blue man named Glossaryck of Terms. One would assume that he would be there almost like a helper, but most of the time, all he seemed to do (according to Marco Diaz), was “spout cryptic remarks and eat pudding.”
Though it is not-to-scale or as thick as the version seen on the show, Daron Nefcy, Dominic Bisignano, Amber Benson, and Devin Taylor have attempted to create a version of the book that reveals more about Mewni’s past…well, as much as is recorded by the women who ruled over the kingdom.
The main focus overall, is on the numerous princesses and queens that have come before Star Butterfly. Up until now, we only had a few names revealed to us from the television show, but this book quickly fills us in on the others we were less privy to.
Like many royal lines lines in our realm, Mewni’s has some interesting rulers, and a few “duds” here and there. Some of the entries are real page-turners, and others made my head droop as I struggled to stay interested. The book also gives information on several spells Star Butterfly has used, and just who in her past lineage, created them.
On the show, it was mentioned that the inside of the book is “a complete disorganized mess.” Of course, when dealing with a book for people to read from cover-to-cover in our dimension, it probably was made clear to Nefcy and her crew that there would need to be some semblance of order. However, the book does stick to it’s television counterpart, by having the table of contents in the center.
For those like me who were intrigued by the strange culture of Mewni, there was one thing I was hoping the book would finally do: blow the lid off of the strange symbols we’ve seen all throughout the kingdon on television.
While the book does not provide us with a Mewni-to-English alphabet, it does give enough information to allow the more astute readers, to decipher the symbols if they look through the book enough (or, just go online and find the people who have already figured it out!).
That ability for the readers to also interact with the book, seems to be something that creator Daron Nefcy prizes greatly. There was a bit of this in the last Star book she did, but here, that reader/book interaction is on display in a number of ways.
Readers are encouraged to cut out a few things here and there. Plus, it is assumed that the reader is now the book’s new owner, and is encouraged to personalize it, along with designing what their magic wand looks like, and creating their own log and spells.
The Book of Spells at over 256 pages, is almost on par with another show-oriented book that Disney Press released several years ago: Journal 3 from the hit television series, Gravity Falls.
Much like that book, Spells manages to take a tome that is well-known to the show’s viewers, and add some things that the die-hard fans are yearning to know about, as well as be an intriguing find, or a gateway to those who may not have heard of the series.
Personally, I was hoping for a bit more information written in the book from the numerous owners. At times, it feels like some sections were truncated due to the page-count.
Even so, I do feel that most fans of Star vs the Forces of Evil will enjoy what Disney Press has put out, and may bring in some new fans, who happen to come across the book.