Episode Review: The Mandalorian (Season 2, Episode 4) – The Siege
The Mandalorian’s quest continues ever onward, but just when it seems his path is clear, we can always count on something popping up to divert his attention.
With his ship needing additional repairs, Mando returns to Nevarro (where he first got the assignment that led him to The Child). Since the events of last season, the once lawless town has been cleaned up by cohorts Greef Karga (Carl Weathers), and Cara Dune (Gina Carano).
While things appear to be going okay, the two request Mando’s help to take out an operational Imperial base nearby, that could threaten their attempts to keep order.
After what we learned in the previous episode, I was really looking forward to The Siege…only to find my excitement tempered, when it was revealed that this was another “back to a familiar locale” episode (at this rate, it makes me wonder if the showrunners are going to send us back to the greenery of Sorgan before the season is up).
Unlike other season 1 locations, we return to a destination that has been transformed. With Greef and Cara having taken control, the streets are now thriving with newcomers and more colorful decorations…while still proving that evil is never fully eradicated in some small, action-packed scenes.
Speaking of “never fully eradicated,” a surprise guest is the aquatic-based Mythrol (Horatio Sanz) from the season 1 premiere episode, who ends up getting dragged along on the mission thanks to Greef. Mythrol almost becomes the C-3PO of the episode, though a tad less whiny in a few situations.
As this is largely a “mission” episode, The Child is put on the sidelines for much of the action. He has a small-but-entertaining scene in the beginning, but the story’s attempts to give him some humor in several other scenes, felt more like the attempts at humor from the earlier episode, The Passenger.
This episode also marks the first directed by a cast member, as Carl Weathers takes on the task. At times, the action-based pacing and setup feels oddly reminiscent of the last episode (The Mistress), but a little more “old-school.” There are even some scenes that made me imagine the excited reactions of a theater audience, given what is put on display here.
The Imperial Base and what goes on within it feels almost like a video game, and the ensuing fight between our heroes and the soldiers that occupy it, feels like some kids playing with their toys in the backyard. There also is the added information that the actions of the shadowy Moff Gideon (Giancarlo Esposito), are not as generalized as we may have thought. One scene caught me completely off-guard, let alone the use of an often-maligned word that had me chuckling at the internet reaction.
The Siege was not what I expected, but it was still surprising once I realized the episode had secrets of its own to reveal. Mando ends up on a mission that reveals things that could send shockwaves through the rest of the galaxy, but it’s too soon to know just what has been uncovered.
It’s a nice little episode to catch up with old friends and reminisce about the past, though it does make me wonder how many additional subplots will be revealed before the season ends, and if the show can find balance once they’ve been revealed.
Final Grade: B